![]() But as the unique selling point of Humankind, it’s not quite deep enough to sway me from similar turn-based titles right now. I’d like to see Humankind expand further on the concept of gelling together multiple cultures, whether that’s through future updates or DLC, as it has massive potential. This impacted my interactions with rival settlements, as while enemy AIs do have their own distinct personality, they’re not as entertaining or engaging as the likes of Cleopatra or Queen Victoria. You also use a custom-created avatar to represent your culture, but that consequently means they’re void of any personality, which is disappointing compared to the fantastic cast of historic leaders in Civilization VI. When adopting a new culture, I often forgot about my historic roots, with the aesthetic of my city capital, the name of settlements and hidden background modifiers proving to be the only indicators of my Celtic heritage. While I was initially impressed with this new approach, I was disappointed by how little this mechanic impacted my overall experience. This also affords you the flexibility to change tactics halfway through a campaign, just in case you’re ready to ditch religion in favour of science. I personally focused on maximising my influence to claim new land in the early rounds, and then increased food output to see the population boom, but plenty more tactics are available to experiment with, enabling lots and lots of replay value. This approach allows you to mix together various yield boosts to create countless synergies. ![]() Humankind offers a whopping 60 different cultures (10 per era), allowing for an incredible number of combinations. Every new culture adds a unique building and unit to your roster, while offering a specific yield boost that stays with you for the entire campaign – medieval England grants you extra food, while contemporary Japan reduces the cost of technology. The most fascinating and unique aspect of Humankind is that you don’t stick with one culture throughout a campaign, but instead accumulate new civilisations every time you enter a new era in human history.įor example, I started off with the Olmecs in the Ancient Era, but later added the Celts, English, Dutch, Mexicans and Turks to my melting-pot civilization.
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